Changing game engine and v39 back-to-alpha release


So, I didn't like what the Unity CEO said about indie devs. I thought I'd have a look at porting to Godot.

And I'm so glad I did.

It's an amazing game dev environment. Way quicker UI. Much better object model. Built in editor.

It's been a busy month porting over but I'm ready to show the results.

It's back in alpha because:

1. I've redone the mission system and it needs work and

2.  I haven't done load and save games or mouse controls yet

3. Planets aren't finished (atmospheres, rings and volcanoes are missing now)

I'd love to hear your feedback though. Give it a go!

The missions as it stands will only take a few minutes to complete. I'll be adding loads more soon.

Files

TinySolarSystem_v39.exe 140 MB
Aug 17, 2022

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